THE STORY OF BRENDAN GREENE AND PUBG

Development of PUBG and Brendan Greene

A wildlife photographer who can't even afford the amount of his own food developed a game called Players Unknown Battleground,  in short we say PUBG.

I will now tell you about the story behind Brendan Greene and development of PUBG.

PUBG was a world famous game developed by Brendan Greene. The game had sold over 70 million copies by 2020, with PUBG Mobile having  been downloaded over 60 million times.The asset of PUBG is about 1500 crores.

Brendan Greene who was once a failure in life is now one of the greatest millionaire in the world.

Brendan Greene was born in 1976 in a middle class family in Ireland.At first his family was rich but later the family income went down and they became poor.At this time onwards Greene's mother and father went on fighting.

Greene became lonely and as an introvert.From his childhood onwards he had a camera and he loved taking photographs when he was free.

When he joined college, he falled in love with a girl.The happiest moment in his life was when he proposed her and she accepted. Before that he was lonely and no one minds him.



They soon got married and they left Ireland and settled in Brazil.He only knows the job of taking photographs, so he got job in a company as wildlife photographer.Later he got promotion from wildlife photographer to news photographer.

Brendan Greene was an addict in watching television and playing games, because of this his beloved wife divorced him and married another guy.The reason she said is that he was an irresponsible man.After this incident he was broken and he travelled through a depression stage.

At this time he also lost his job and he don't even have the money to buy food.He vacated Brazil and went back to his homeland, Ireland.The Ireland government was giving a small amount as pension to jobless people at that time, so he lived by that small amount of money.

Once he thought about developing a game to play for himself but he don't have any idea about developing or making a game. He only know photography.

But he did not give up.

He worked for his dream.He searched and learned how to make game with the help of internet.Later he started to make some small games and published it for free.Slowly the demand for his game risen up.

One day the Sony company mailed him for asking his ideas.He sold his ideas to Sony company. The Sony company appointed Brendan Greene as an employee but they didn't gave any achievements for him except taking his ideas.He became more depressed and broken.

He thought of suicide.


When he was thinking about suicide, he got a message written "Hai", it came from Kim, the CEO of Blue hole company in South Korea. Kim started his chat by telling him that he always like to play Greene's games and that chat ended Brendan Greene landing South Korea. 

Brendan Greene joined the Blue hole company. Kim's and Greene's dream is to develop a type of game which no one had even thought about.

Kim gave 35 developers of Blue hole company to Brendan Greene saying him that he want to develop the game within 1 year.According to Brendan Greene, it was a great challange to develop such a game with 35 developers within 1 year.Kim assigned this job to a normal photographer who don't have any idea of developing and coding of a game.

Even though Greene did not give up.

He worked hard for 1 year.In a meeting with the workers, he said that it was not only his game, this game is belonged to each one of them, so they need to work hard.The confidence of the workers has increased.They came with a concept that none had even thought about and developed it as a game.They got the concept from the game, Battle Royle.

They released the game as Players Unknown in 2017 and later they had changed the name as Players Unknown Battleground. This game broke all the record of every countries around the world.



So whatever be the interruption, never mind it, do whatever we are interested in, one day we will meet the success.

If a wildlife photographer who don't even have any idea of developing a game developed world's number one game why can't we do things which we think is impossible. 

 

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